We are looking for a Lead Animator with practical knowledge of game development.
You will be leading projects and working alongside the animation team to create believable high-quality character animations. A strong understanding of the principals is essential with a keen eye for adding character and personality to your work. You will be able to project manage, liaise with clients and manage multiple animators and their workload.
That is what we need from you, in return we will try to give you:
Please send us a concise but nice introductory email with “Lead Animator” in the subject, along with your resume, a link to your showreel to the following:
jobs@supersplinestudios.com
Unfortunately we can only respond to successful candidates due to the overwhelming number of applicants.
We are looking for an experienced Animator with practical knowledge of game development.
You will be working alongside the animation team to create believable high-quality character animations. A strong understanding of the principals is essential with a keen eye for adding character and personality to your work.
You will be joining the team at a crucial time for the studio as we grow and develop our animation pipeline, which will offer a great career opportunity for the right candidate.
Responsibilities
Requirements
That is what we need from you, in return we will try to give you:
Please send us a concise but nice introductory email with “Senior Animator” in the subject, along with your resume, a link to your showreel to the following:
jobs@supersplinestudios.com
Unfortunately we can only respond to successful candidates due to the overwhelming number of applicants.
Super Spline is looking for an experienced freelance gameplay animator to support us on current projects.
This is a 4 day week position, Monday – Thursday.
Duration: 6 months with potential for more, starting November 10th.
You MUST have games experience, and you MUST be in +/- 3 hours of the UKs timezones.
Role: freelance/day rate position, not fulltime employment (we are not looking for full time team members at the moment)
Work: Expressive, stylised, keyframe animation in Maya, be able to hit the ground running
Experience: Ideal candidate will have 5+ years gameplay animation experience with at least 1 shipped console / PC game.
Location: Remote EU based, must work within UK timezone.
Subject Line: Freelance Animator
Please include day rates, reel link, CV and physical location.
jobs@supersplinestudios.com
Unfortunately we can only respond to successful candidates due to the overwhelming number of applicants.
Here at Super Spline we are a bunch of friendly, talented individuals, who thrive on creativity and the love of the art. We value every voice and we’ve worked hard to build a working environment that is warm and welcoming. We hold ourselves to the high standards we set out to achieve, without doing overtime. We go out as a team every week for lunch, cinema trips for research and organise social events with other local animators. Having a relaxed atmosphere allows us to do what we do best: great animation, great development, and provide a great service to all our clients.
Variety is the spice of life, and that’s what we think is unique about Super Spline. We get short and long term projects, ranging from console to high end mobile games, VR experiences to trailers. Each project has it’s own challenges and creative problems to solve. Say good-bye to working on a project for 4+ years and it never seeing the light of day.
We offer:
Our positions are in our Leamington Spa studio or fully remote, or a hybrid.
Please read the positions available below. If you feel like you could make an impact then please get in contact.
Please send your reels to [ jobs – at – supersplinestudios – dot – com ]
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Please enjoy this short video about what it’s like being on team Super Spline!