Experienced Gameplay Animator – 3+ Month Freelance Contract

September Start

We are looking for an experienced gameplay animator with practical knowledge of game development experience with high end keyframe third person combat and locomotion. Preferably with multiple shipped titles.

UK AND EUROPE BASED GAMEPLAY EXPERIENCED ANIMATORS ONLY PLEASE

This is a 3 month minimum freelance contract which we’re hoping will extend but unfortunately can’t guarantee anything at this time

We are a 4 day a week studio, we close every Friday.

Responsibilities

  • Create high quality, hand keyed animations.
  • Work with the project leads and collaborate with other disciplines to ensure the animations work as intended in the game.
  • Help with feedback and support less experienced animators
  • Work with both handkey and motion capture data.
  • Problem solve typical game dev issues.

Requirements

  • Minimum 5 years of experience in gameplay animation.
  • Previous experience in games development, with multiple shipped titles under your belt.
  • A demoreel demonstrating strong keyframe combat, excellent body mechanics and gameplay mechanics.
  • Capable of accurately estimating work and meeting deadlines.
  • In depth knowledge of Maya.
  • Experience in UE5 advantageous.
  • Be pleasant to work with, communicate well, understand briefs, meet deadlines.
  • Be accountable & responsible, a clear communicator and problem solver

APPLY HERE

Unfortunately we can only respond to successful candidates due to the overwhelming number of applicants.

 

Lead 3D Games Animator – Permanent

Europe Remote, Or Leamington Spa Office

We are looking for a Lead Animator with practical knowledge of game development.

You will be leading projects and working alongside the animation team to create believable high-quality character animations. A strong understanding of the principals is essential with a keen eye for adding character and personality to your work. You will be able to project manage, liaise with clients and manage multiple animators and their workload.

  • Have a minimum 7 years industry experience in video games, freelance experience a bonus
  • Create high quality, hand keyed character, creature and environmental animations.
  • Lead and collaborate with other disciplines to ensure the animations works as intended in the game.
  • Exceptional self management skills.
  • Manage / mentor internal and external animators.
  • Be pleasant to work with, communicate well, understand briefs, meet deadlines.
  • Be accountable & responsible, a clear communicator and problem solver
  • Ability to adapt and work with new technologies and workflows.
  • Ability to switch up styles from cartoony to realistic
  • Experience working with motion capture data and leading shoots
  • Capable of creating schedules and committing to delivery dates.
  • In depth knowledge of Maya and have an understanding and experience with rigging and skinning
  • Ability to implement your work in engine, working with state machines and other related concepts.
  • Experience with multiple game engines and multiple shipped titles. Experience in Unity and UE4/5 advantageous.
  • Be a team player, open to take and offer feedback.
  • Constantly strive to learn new / improved tools, techniques and processes all while honing your core craft. 
  • Attend awesome events.
  • Have the desire to help make awesome games

That is what we need from you, in return we will try to give you:

  • 4 Day weeks
  • Variety of work – gameplay, cinematics, performance, mechanics, cartoony, realistic.
  • A competitive salary.
  • Remote in Europe or relaxed office atmosphere in the heart of town.
  • Flexible hours

APPLY HERE

Unfortunately we can only respond to successful candidates due to the overwhelming number of applicants.

Why Us?!

Here at Super Spline we are a bunch of friendly, talented individuals, who thrive on creativity and the love of the art. We value every voice and we’ve worked hard to build a working environment that  is warm and welcoming. We hold ourselves to the high standards we set out to achieve, without doing overtime. We go out as a team every week for lunch, cinema trips for research and organise social events with other local animators. Having a relaxed atmosphere allows us to do what we do best: great animation, great development, and provide a great service to all our clients.

Variety is the spice of life, and that’s what we think is unique about Super Spline. We get short and long term projects, ranging from console to high end mobile games, VR experiences to trailers. Each project has it’s own challenges and creative problems to solve. Say good-bye to working on a project for 4+ years and it never seeing the light of day.

We offer:

  • 4 Day Work Week
  • A friendly relaxed team atmosphere with a commitment to open communication. 
  • No Crunch / Overtime. Ever.
  • No project fatigue.
  • 18 days paid holiday.
  • Your birthday off.
  • Christmas closure for 2 weeks.
  • Flexi time.
  • Private health insurance with dental, optical, mental health, cancer care and therapies.
  • Pension scheme.
  • Annual training subsidies.
  • Personalized development plan and dedicated work time for your progression.

Our positions are in our Leamington Spa studio or fully remote, or a hybrid. 

Please read the positions available below. If you feel like you could make an impact then please get in contact.

Please send your reels to [ jobs – at – supersplinestudios – dot – com ]

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Please enjoy this short video about what it’s like being on team Super Spline!